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Old 28.10.2009, 12:40   #1
Cerville
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Join Date: 10.04.2009
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Default Alot about islands

I had this idea, what if you could go up to an island, there's loads dotted around any map, not guild islands but i will come to that in a minute.

Ok, around the map there are islands, and now inhabitants, go up to the island and and it will ask to raid. When you riad you get things like money, elite ammo, harpoons, cannon balls and so on. but you cant raid for another day/hour, i havnt decided yet.

Guild islands, if you are in a guild and head inside an island that is not yours and raid it, you could get a teeny bit of gold, maybe pearls, from that guild's reserves.

I was also thinking, why cant there be more guild islands on a single map that would be great, the thing is, if you already own a guild island on a map, then you cant own any more on that map. Now here is the beauty, i may or may not decided but he is the add on. You can't attack another island on the same map as yours (well im not decided) because since you cant own more than one island on a map, there doesnt seem to be any point in hitting it, then again there could be many wars, if thats what players want.

Islands shouldnt be able to attack NAPs, type in your island what tags not to hit and then you are done, NAPs however, even though they wont get shot by the island, cannot enter, and still a chance of being hit every so often to stop them island hanging when it is not their island.

Individuals can maybe own little islands, just own, they cant shoot other players, but can be taken over. Why have an island of your own, to produce slight amounts of money, depending on the size, also may start producing other things like cannonballs, harpoons and again so on. it wont show up on the sea map, like the tags for guild islands, and you cant own an island in PvE, only some islands can be owned, because this is to keep down the amount of islands players own. The way this works is an island that can be owned is tagged by a flag coming from the island. An owned one will have the player's name over it, and as usual you can raid, or even conquer the island. To own an island kill all the pirates living there of the player, and send in a specialised pirate to persuade the inhabitants to join your cause. After a number of attempts you will own the island. Every few days the islands up for capture will change around, if you own an island it will change to again keep numbers down.

PT-73 came up with the idea of having some NPC ships that follow you around that you control. You only control your main but the NPC ships that follow will shoot other players when you are attacked, but wont help take down other NPCs.

Hope you will all like my ideas, thanks

Last edited by Cerville : 07.11.2009 at 10:04. Reason: Added idea
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Old 29.10.2009, 11:30   #2
Cerville
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Here is a bump, bump!
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Old 31.10.2009, 14:07   #3
_Dragon_Slayer_
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looooool i like it u r tryin to make the island wars. lol lol if u get pearls from guild then attack island and cap and cap and cap
every1 would do it
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Old 31.10.2009, 17:13   #4
PT-73
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Quote:
Originally Posted by Cerville View Post
I had this idea, what if you could go up to an island, there's loads dotted around any map, not guild islands but i will come to that in a minute.

Ok, around the map there are islands, and now inhabitants, go up to the island and and it will ask to raid. When you riad you get things like money, elite ammo, harpoons, cannon balls and so on. but you cant raid for another day/hour, i havnt decided yet.

Guild islands, if you are in a guild and head inside an island that is not yours and raid it, you could get a teeny bit of gold, maybe pearls, from that guild's reserves.

I was also thinking, why cant there be more guild islands on a single map that would be great, the thing is, if you already own a guild island on a map, then you cant own any more on that map. Now here is the beauty, i may or may not decided but he is the add on. You can't attack another island on the same map as yours (well im not decided) because since you cant own more than one island on a map, there doesnt seem to be any point in hitting it, then again there could be many wars, if thats what players want.

Islands shouldnt be able to attack NAPs, type in your island what tags not to hit and then you are done, NAPs however, even though they wont get shot by the island, cannot enter, and still a chance of being hit every so often to stop them island hanging when it is not their island.

Individuals can maybe own little islands, just own, they cant shoot other players, but can be taken over. Why have an island of your own, to produce slight amounts of money, depending on the size, also may start producing other things like cannonballs, harpoons and again so on. it wont show up on the sea map, like the tags for guild islands, and you cant own an island in PvE, only some islands can be owned, because this is to keep down the amount of islands players own. The way this works is an island that can be owned is tagged by a flag coming from the island. An owned one will have the player's name over it, and as usual you can raid, or even conquer the island. To own an island kill all the pirates living there of the player, and send in a specialised pirate to persuade the inhabitants to join your cause. After a number of attempts you will own the island. Every few days the islands up for capture will change around, if you own an island it will change to again keep numbers down.

Hope you will all like my ideas, thanks
I think this is one of the most brilliant idea ive herd. A single player can own a mini island like a 5x5 island or sumthing and they can be safe in there. That is an awesome idea m8. Kudos.
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Old 31.10.2009, 19:05   #5
Fuj1
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i like the idea of getting things from the island, like harpoons or cannonballs
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Old 01.11.2009, 16:45   #6
Cerville
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Well i didnt really mean going into a mini island, but as the island as it is, but yes, it could happen
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Old 01.11.2009, 22:31   #7
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looooool i like it u r tryin to make the island wars. lol lol if u get pearls from guild then attack island and cap and cap and cap
every1 would do it
But you would need acertain ammount of pirates plus, the can make it a cap per dAy or a cap per hour
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Last edited by PT-73 : 01.11.2009 at 22:33. Reason: Misprint
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Old 02.11.2009, 18:01   #8
Cerville
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Default guild island cap

I still need to think about that, it may or may not happen, but if it did, a cap per day, need a certain amount of pirates, it will probably be very hard to cap, not only players incide island and the towers shooting you, but as a porbability of capping
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Old 02.11.2009, 22:50   #9
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I still need to think about that, it may or may not happen, but if it did, a cap per day, need a certain amount of pirates, it will probably be very hard to cap, not only players incide island and the towers shooting you, but as a porbability of capping
definitly and not 2 many perl only like 500-5k per cap dependly on the owner, level, and many other factors
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Old 03.11.2009, 17:58   #10
Cerville
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Default Booty

I was just wondering about the idea of banks, well like that, supposidly pirates buried their 'booty', perhaps you raid other player's islands to get some money
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