Old 24.07.2012, 20:43   #1
earthmaster6893
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Default im hitting way higher

146/41339680
after update my ship watermater_657 is hitting 3k to 4k with hollows where the max used to be 2k


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Last edited by earthmaster6893 : 24.07.2012 at 21:21.
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Old 24.07.2012, 21:01   #2
.tofita.
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this is better for you lol, this isn't problem
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Old 24.07.2012, 21:08   #3
earthmaster6893
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Default yeah

uh lol i like this glitch but i dont want to lose my account for abusing a glicth
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Old 24.07.2012, 21:25   #4
Serengettispirit21
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Quote:
Originally Posted by earthmaster6893 View Post
146/41339680
after update my ship watermater_657 is hitting 3k to 4k with hollows where the max used to be 2k


edit_____________
usa west account
Quote:
Originally Posted by .tofita. View Post
this is better for you lol, this isn't problem
Quote:
Originally Posted by earthmaster6893 View Post
uh lol i like this glitch but i dont want to lose my account for abusing a glicth

Please read the patchday announcement.

There is an update on cannon damage in there,

Damage & Attack Rebalancing
Attack speed, damage calculation and critical attack formulas are now streamlined. Instead of several different attack and damage formulas, we have simplified the basic system. This allows us to make further changes more easily and if necessary in the future adapt the new system quicker.
  • Fixed the “Distance Shot bug” – it is no longer possible for players to hit a target that is slightly out of range.
  • Instead of firing different cannons at different times, the new systems only fires one salvo.
    • This saves consumables like Black powder
    • Instead of having to calculate (and send messages to the client) for every type of cannons, we now fire all cannons at the same time. Bonuses and stats of each cannon on the ship influences attack speed, damage calculation and critical hit chances are now calculated as average over all cannons.
If you require further clarification of this you will need to contact our Customer Care Team.


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