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#1 |
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Living Forum Legend
Join Date: 12.03.2011
Posts: 9301
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Howdy farmers,
Weve redesigned the stable/field/decorative items etc menus and before we launch it officially we´d like to make a final BETA test with you. We really appreciate your feedback. Click here for the Official Announcement How to test the new menus: · Login with your username and password at: http://farmerama.bigpoint.com/?action=internalGame · Once you´re in your account, replace the URL with the following one: http://farmerama.bigpoint.com/?action=internalBeta · Click on a field/stable and have a look at the new design. · Do you like it? What are the positive and negative things about it? Give us your spontaneous feedback on this thread. Enjoy the test and we´re looking forward to your feedback. (If you wish to cancel the beta test, logout and login as usual) Your FARMERAMA-Team |
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#2 |
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Forum Great Master
Join Date: 25.09.2011
Posts: 446
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Trees: The option to super mulch trees is missing.
Animals: I can't check animal fields yet as I have event crops growing. Fields: Not much different form original and I think we'll still have problems mis-clicking. Overall: Not fussed either way. |
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#3 |
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Forum Expert
Join Date: 18.05.2010
Posts: 357
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I didn't check to see if there was a secondary Suzie option for both types. I also feel there is very little difference between the old & new as far as adding crop/pen enhancements. You need to work a better solution to our very old issue concerning mis-clicks.
I don't know why you seem so resistant to a central water/manure icon like the majority of games use. It's simple and easy to use. There is a very good reason that most games don't use a floating-rollover menu that we have in this game. They are just to awkward and cumbersome |
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#4 |
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Forum Master
Join Date: 09.03.2011
Posts: 443
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I love the new design. It is smaller, more square, and a little less easy to misclick. I think there can be still a few more millimeters between our cursor, and the window with choices to prevent even more misclicks, but I like the overall design.
I'd re-order the little choice windows though, to water first, then manure, then a small blank space, then suzy propellor, then super grow, and diamond dust/event item. that way, they're in order of logical use. For the animal pens and trees: love it just like it is. I really like the scrolling pen-text! Although for trees the mulch thingy is missing. One question/request though: make visible, when hovering over manure, water or supergrow in the choicewindow, a hover info with how many I've got left of water, manure etc!! And maybe, for those with poor vision, in the time clock, have the time and percentage bigger and blacker/bolder for easier reading. I like the smaller choises-window most of all. It's not a big difference, but to me it really is better now. Happy farmingfreebird!
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farmingfreebird ID: 20926156 Last edited by freebird31 : 05.06.2012 at 13:26. |
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#5 |
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Forum General
Join Date: 29.07.2011
Posts: 1939
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I like the layout for the fields better, with the event diamond dust mulch the 5 buttons sit nicely together.
For the stables there is very little difference, it is still fairly easy to click powerfeed rather than ordinary feed, especially on the production pens where it's harder to see the difference. Nice that the demolish popup has the same design too. As Hazel says, the super mulch for trees is missing
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#6 |
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Forum Baron
Join Date: 09.03.2011
Posts: 901
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First of all: HURRAYYY on the BETA view, so we can see beforehand and coment on it. A very big plus for the devs on that
![]() Secondly: I hate the BETA version menu.... Back to the middle ages ![]() ![]() Also the BETA version requires alot more mouse movement from left to right when clicking things, thus straining the wrist even more than is. Dont try to revamp the complete window. The problem lies in the fact that people misclick alot, thats mostly due to the icon placement. Sollution: Move the icons! Example of the easiest thing to do is switch some icons around: Move the water next to the cursor on the left where clicking is easiest and most intuitive, manure on the right side of the cursor. MOVE THE SUPERGROW OUT OF THE WAY!!! On the current version the spacing between the icons is a bit bigger than on the BETA version, wich is better. Also the current version is a bit curved wich makes it easier to see the differces. Alse the 'special' thing on the top left can be easily switched on and off and makes it very prominent that it is something special. That also is lost on the BETA version, because its all in one row, looks all the same. EDIT: Got my idea a bit further, for speed clickers sake If you click on a field let the menu open a cm or so to the right and let it look like this:No misclicking left or rightside of the cursor, everything normally used is on the right, and most of us fastclick to the right anyway. Water is the most used button. The 'special' button is way up, so not miss-clicked easily. Coming up to the right side of the screen, flip over the complete menu, so you stay well clear of the supergrow and suzy grow. Last edited by Meesleepbeest : 05.06.2012 at 17:10. |
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#7 |
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Forum-Greenhorn
Join Date: 13.11.2011
Posts: 13
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Absolutly in favor of this solution, I really don't like the new way to harvest, the button is to far from the feilds, and to put water is more complicated.
A like this idea of moving the icons on the actual design. Sollution: Move the icons! Example of the easiest thing to do is switch some icons around: Move the water next to the cursor on the left where clicking is easiest and most intuitive, manure on the right side of the cursor. MOVE THE SUPERGROW OUT OF THE WAY!!! |
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#8 |
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Forum-Noob
Join Date: 18.11.2011
Posts: 4
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while I like the increase in utility afforded by the new shape, it's not aesthetically pleasing - especially for things other than fields or animal pens. the menu for trees and giver-items look bulky with so few selections - especially since they're all one color. maybe if they were half the height? for menus that only give a name and time, i mean. though that doesn't, admittedly, do anything for trees.
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#9 |
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Forum Inhabitant
Join Date: 11.03.2012
Posts: 253
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Thumbs up from me, I found it simple to use; easier than before.
I'd agree with others who have said it would be even better to have more space between the 'normal use buttons (water/manure) and then the 'enhancers' (supergrow/event specials/propeller) |
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#10 |
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Forum Demigod
Join Date: 04.10.2010
Posts: 2140
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Cool, BUT:
Move supergrow and powerfeed to the very end away from the others, please. ![]() ![]() ![]()
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