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Old 29.03.2012, 19:34   #1
baljak22
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Default new skills-not fair

hey all...
before few pach you give us mages new skill Magic missile,Frost wind and Chain of lighting whic is not wery strong skills.And after that you give us Wachman and
Singularyti, for me only wachman is good this 5 new skills...

DK gett to good skills now they can stunt you longer and they hawe biger dmg with this skills so in arena we mages dont hawe a chanse?

Who is good in math can callculate this statistic...skills of SW and DK

SW-magic missile causes 55% of our base dmg
DK-angry strike causes 75% fo base dmg

SW-frost nowa causes 125% of base dmg
DK-mighty wing swing causes 200% of base dmg

SW-fireball causes 85°of base dmg and enemis burn 5 second after that for 10% of base dmg
DK-mighty swing causes 150% of base dmg if rage is full can be used 5 times

SW-ice blast causes 70% of base dmg and reduce travel speed for 40% (3 second)
DK-smash causes 200& of base dmg and can bee used 5 times if rage is full

and 1 more mages skill Lighting strik causes 250% dmg if hit is direct nad can bee used multiple times like DK smash because we need waith 5-6 second that we can use it again

My opinion is that with a good combination of skill it is impossible to fight against them only if we use red esenc we can but it is too expensive...

if you make that lighting strike can bee used several times in a row that will be good and should increase fireball dmg

Last edited by ~~Eagle~~ : 12.04.2012 at 07:30.
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Old 29.03.2012, 19:44   #2
clientnumber9
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There is a big difference in the fighting styles and capacities between the class, so I think your comparison is unfair. It seems the main point your missing is that the DK has to first charge up rage before he can use any of his skills, while mages are able to use them immediately. They also don't have any ranged attacks like the mage, so it can be very difficult to catch mages much less build up any kind of rage to use against them. I feel the skills were built for each class specifically, so comparing them isn't as straightforward as you tried to make it seem.
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Old 29.03.2012, 21:08   #3
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also a DK has way lower base damage.
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Old 29.03.2012, 23:40   #4
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you forgot about 250% damage skill and that knight has to load fury and stay to close range while mage can fire right away at long range....hmmm wonder why
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Old 30.03.2012, 01:41   #5
saalle
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ehhh our lighting strike is useless now...they took us stun from frost aoe skill...well they reduced it.Now its impossible to do any combo and hit player with lighting strike cause they all port away.They just keep ruining SW more and more with every incoming patches....they made now 2 of our best pvp skills useless and all that give us are some worthless skills.I think i will quit game till new class come out or something here get fixed im really disappointed what they do to mages and i regret i start playing with it anyway.Starting to think that DSO doesnt even test skills in pvp when they release it...
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Old 30.03.2012, 09:30   #6
Leftt
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Default SWs have become the joker of the arena to laugh at...

@saalle
Couldn't agree more. Since Frost Nova stun has vanished, lightning strike has "lost" much (would gather 50%) of its use, since you can't perform the freeze+lightning (with or without initial teleport) combo anymore. SWs in arena have to resort to teammates' (DKs, Rangers) stunning abilities to use lightning strike efficiently. In that sense, that has greatly deteriorated teamplay since you can't cooperate and be of much use to teammates to kill opponent. SWs have become the sitting duck of the arena, when stunned by Rangers bird bite and net or the Dks paralyse rush and kick on head. If SWs arena superiority was the motive for such thoughtless changes, would prefer to see an i.e reduction in dmg caused by SWs long range weapons and restoration of frost nova stunning ability to, say, 2 secs than this ridiculous situation we're experiencing right now. I, too, have lost much interest in game after all these.

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Last edited by Leftt : 30.03.2012 at 11:27.
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Old 30.03.2012, 14:12   #7
salle
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Leftt i know what u mean but seems DSO doesnt.Skills are ruined and we got some worthless skills now.SW is weakest class now thats for sure.Now if u manage to strike some1 with lighting strike then that guy should quit game instantly....casting time for that skill is like1.5-2sec till it hits and for that time every1 can avoid it just with simple mouse-move.....and not to talking about jump skills that DK btw have 2!!!Frost nova that was usefull only for that frost nova-lighting strike combo lost its purpose now and become worthless too soo they could remove both of those skills from SW as much as i care.When we compare DK stun skills with SW stun skills well....DK with hes stun skills can take half of mage-book hp in that 1 combo wile SW stun skills barely can scratch a mob...low dmg with low stun soo DSO remove all those skills and leave us with with just 5 skills whatever for us...best SW skill is TELEPORT-skill...that says enough.......
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Old 30.03.2012, 15:26   #8
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Last night (U.S.) I decided to play a couple of 3v3 arenas with one of my DKs. (Taking a break from farming.) Note this is not one of my andered up chars. In fact this char does not have a sinlge gem slotted. In one match red team (mine) was 3 DKs, blue team was 3 SWs. All of the levels and gear seemed balanced overall. DKs won decisively. Just food for thought.

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Old 30.03.2012, 15:26   #9
daytora
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i think nerfing the sws stuntime for thier skill was a bit harsh.maybe better to reduce the pvp damage dont by their 2 big hit spells by a little bit.i know they hit hard and bypass armor but now it seems by nerfing their 1 good stun they are at a disadvantage.and their new skills do seem a bit lackluster compared to the other 2 classes new skills.

just my opinion i dont play a sw but i do feel it is bad if they are now not balanced correctly in pvp
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Old 30.03.2012, 15:29   #10
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They've made a rotation, first nerfing the only decent stun move that ranger had (the bird), and now nerfing SWs best stun. I think things are fair between ranger and SW now, but DK has TOO MUCH STUN!! They have 3 stun moves, 2 of which are LONG RANGE and INSTANT, and have 10 SECOND recharge rather than 18-20 like SW and ranger stun.

The problem isn't that SWs are now useless, its that DKs are far too powerful now.

Also, SWs and Rangers have never been able to combo moves like DK can. A DK can keep you stunned so long that it's rediculous. I fought a DK today and every other second he was either rushing or ground-breaking me, not to mention the headbutt move.

Lets just hope that since they ruined rangers and mages best stun moves, they'll nerf DKs as well.
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