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Old 03.08.2011, 14:04   #1
==Viper==
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Join Date: 11.03.2011
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Default Today's Patchnotes Release 017

Heroes of Duria,

Today’s patch includes the promised item upgrades. Make your found items more powerful! We also have a lot of bug fixes and improvements waiting for you!

NEW: Item upgrades
  • Today’s patch will allow you to upgrade items at the blacksmith and the Alchemists for Andermant. You will be able to upgrade all items except for the „Yellow“ unique items. It is possible to upgrade the item up to your own character’s level or above. Please keep in mind that items above your level cannot be used for your character, unless you that specific character level.
  • At the blacksmith you will be able to upgrade basic stats like armor, damage and block rating, etc. The alchemist will be able to upgrade the enchanted part of your item, like +life-points and +damage

Balancing Dragonknight
  • Basic swing +25% damage
  • Violent swing +25% damage – essence costs slightly increased
  • Paralyzing rush -10% damage – essence costs increased
  • Battle cry +15% run speed +armor rating (based on skill level)
  • Blood-curdling cry +35% run speed & +45% attack speed +damage (based on skill level), Cool-down set from 45 to 30 seconds, new duration 6 seconds – essence costs slightly increased
Balancing Spellweaver
  • Lightning shot -17% damage - essence costs decreased
  • Magic blast -15% damage -30% mana costs
  • Ice blast -22% damage -30% mana costs – essence costs decreased
  • Basic teleport 20 bis 13% HP-Penalty, Cool-down changed from 12 to 8 seconds (based on skill level)
  • Arkan teleport cool-down changed from 12 to 5 seconds, Mana costs will decrease by percentage and won´t rise linearly (both depending on skill level) – essence costs increased
  • Basic nova +17% damage -17% mana costs
  • Frost nova +25% damage -17% mana costs – essence costs slightly increased
  • Explosion +25% damage
  • Meteor +8% damage +17% range, new damage calculation: 50% direct damage / 50% DoT damage over time (Burning) – essence costs slightly increased
Bug fixes
  • The orbs of the Nefertari’s quest are now click-able and you are now able to finish the quests correctly
  • Repeatable quests are now showing the correct text when finished.
  • Quest item drop chance for the quest “Plan B” 2nd part (component gathering) increased.
  • Wrong champion set to the Kings Crypt.
  • Wrong spawn point fort the quest “Trapped in Death” 2nd part has been fixed.
  • Blessing of might is now correctly offered at Werian’s Sanctuary.
  • Bandana items do have a new drop item (no winged helmet anymore).
  • Some smaller bug fixes and improvements.
Your Drakensang Online Team

Last edited by ==Viper== : 03.08.2011 at 14:34.
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Old 03.08.2011, 15:41   #2
cbroo1
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Update:

Because we’ve made corrections to the item enchantments and their level requirements, it could happen that armor that you were previously able to carry, will now display as red (not available to use). This is because you might no longer be at the appropriate level for the item.

This correction was necessary and will offer a better, long-term understanding regarding enchanted items. The affected armor will not at all be lost and can be used again normally once you reach the appropriate level.

We apologize for any inconvenience that this might cause.
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Old 03.08.2011, 17:15   #3
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Hello again, here is another update:


PvP Arena Protection:

To prevent a hail of spell and sword hits, you will now receive a short protection spell in order to allow you to get your bearings. However, the protection goes away if the following is done:

1. If you’re in the arena for longer than 15 seconds.
2. If you drink a drink (Healing, Mana, Rage) or use a blessing.
3. If you start an attack on another player in the arena
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