Furgoncino
20.03.2012, 09:05
Hello everybody. I wanted to share an idea with you.
Many players complains about mobility and key-shortcuts.
I think a cool idea can be to use the spacebar like a "mobility-key".
I imagine to play my characters having damage-skills on keys 1-6 with 4 fingers meanwhile the thumb rests comfortably on spacebar
http://www.imagehost.it/dm/40R255KT/ms-wireless-keyboard-7000-hand.jpg
The spacebar could act like this
Mages - arcane teleport, already implemented;
Rangers - acrobatic jump, already implemented;
Warriors - power jump, not implemented, a two-leg-jump, balanced out with slow cooldown and slow preparation (long animation time);This could free up 1 key-slot (specially for mages that have 1 less because of mana potions) and opens up many option in level-design also, for example:
The jump/teleport could be enabled in cities also, make the game even quicker;
There could be new maps divided into many areas without any path connecting (some futuristic-flying island scenario) and players have to jump to reach locations;What do you think? http://en.board.bigpoint.com/drasaonline/images/_games/DrakensangOnline/smilies/smile.gif
Coral (lvl40warrior)
Newcoral (lvl39mage)
Coralranger (lvl29ranger)
Many players complains about mobility and key-shortcuts.
I think a cool idea can be to use the spacebar like a "mobility-key".
I imagine to play my characters having damage-skills on keys 1-6 with 4 fingers meanwhile the thumb rests comfortably on spacebar
http://www.imagehost.it/dm/40R255KT/ms-wireless-keyboard-7000-hand.jpg
The spacebar could act like this
Mages - arcane teleport, already implemented;
Rangers - acrobatic jump, already implemented;
Warriors - power jump, not implemented, a two-leg-jump, balanced out with slow cooldown and slow preparation (long animation time);This could free up 1 key-slot (specially for mages that have 1 less because of mana potions) and opens up many option in level-design also, for example:
The jump/teleport could be enabled in cities also, make the game even quicker;
There could be new maps divided into many areas without any path connecting (some futuristic-flying island scenario) and players have to jump to reach locations;What do you think? http://en.board.bigpoint.com/drasaonline/images/_games/DrakensangOnline/smilies/smile.gif
Coral (lvl40warrior)
Newcoral (lvl39mage)
Coralranger (lvl29ranger)