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Sоrck
28.12.2011, 23:22
Seeing that many users have been complaining about spending Andermantes I decided make my first idea on this forum.

The idea is to make a gem that you can change for Andermantes and in-store price is the same which is sold by the store. That is, if the stone have a value 1250 Andermantes in the store can sell to the store for 1250 Andermantes.

Your name could be Gema Drakensang, or GDK, your image might look like a polished ruby ​​in yellow or orange.

Where I can find this gem?
You can buy at the store for a number of Andermantes, in reward of tests, item dropped by monsters, special events, in trunks, chests, boxes surprise.

Is it easy to find a gem?
Just as monsters dropped legendary items also will these new gems.

Do it, the change by Andermantes, and what else?
You can also use this gem to increase the percentage of your powers, namely, that if the electrical discharge causes 250% of your basic damage with 4 gems fused to power, the percentage increase of 290%. Every 4 gems could increase 10% and at most could use 12 gems for each power. Also, with this gem could become a legendary weapon, open a random spell using 4 gems equipped to become a unique weapon magic (Marco gold with blue background) being first an ordinary, improved, magic, extraordinary, legendary and then unic magic.

What benefit it brings to the game?
Players now have more opportunity to get better equipment, users can purchase this new money in the store gem not to waste time looking for these stones. Players that are consistent with the game can improve without spending much money. Well the game will look an economic game and attract many players.

When can be implemented online?
It may be added after finishing the beta, or after adding the exchange system between players, or as a surprise, or an event or something special without specific time.

What happens if they implement the package of discounts?
Nothing would happen because that would not discount gem, also if they add a premium advantage.


Thank you for your attention.

2Radon
29.12.2011, 00:25
I don't see a necessity for rare but big-chunked currency with balancing issues.
What happens when trading system gets introduced? End-game becomes one of those bad kinds that are in other MMOs - it can be bought and is no fun to play with.

I hate random drop chances. Who doesn't hate when stuff has a 0.1% or less drop chance? Who hasn't played a game to experience never getting something this way? It's simply unfair and not fun. Better have something that accumulates and gives you something eventually, or don't give at all - just buy.
Though in some rare occasions extremely low drop chances could be applicable. If it is meant for something that only a random few out of all the players in the game should be lucky to get. Like a legendary mount from an event (taking examples from other MMORPGs).

spartaque
29.12.2011, 10:04
I like how Sorck describe his ideas whit Q&A i suggest you to make more ideas in this forums, sir!

On the on topic, well i dont really find a good opurtunity to add this kind of gem, Andremands is the Developers food you know, and this idea can take a big part of that food.

Dward
29.12.2011, 11:59
When can be implemented online?
It may be added after finishing the beta, or after adding the exchange system between players, or as a surprise, or an event or something special without specific time.

Sorck actually raised a hidden idea here that deserves to be discussed: special events for special prizes. Please consider both the ideas: the new gem and special events. Any thoughts?

2Radon
29.12.2011, 13:56
Something special like a major boss could be introduced through an event where the community doesn't know what the developers have made waiting for them at the end.

Something random or very well well hidden in the world that may be found by someone eventually leads the lucky player who found it through a chain of mysteries and clever riddles that ultimately reveal something sensational that has been put into the game (like a vanity pet? Or the reward could be anything of what you are thinking if you are thinking what I am thinking), and developers hadn't spoken a word of this being put into the game.
It's up to the player who luckily stumbled upon the clue and paid attention to it whether he looks for help from other players, reveals the secret or manages to overcome it by himself.
Anyone could find it. It is just extremely well hidden somewhere extremely unlikely to be discovered, but not a random chance or event - it's always there until the players stumble upon it and don't miss it.

It could lead the player involved to a secret evil boss who may have some potentially disastrous plan in progress, but so it doesn't actually reveal by itself - something stops it before it even sees the light of the day (like a godly being from DS lore that I know nothing of) and the player can witness that and return from his journey with the "sensational item" related to it that was never in the patch notes or even mentioned to be in the game.

What was this thread about again?

Sоrck
29.12.2011, 20:40
I like how Sorck describe his ideas whit Q&A i suggest you to make more ideas in this forums, sir!

On the on topic, well i dont really find a good opurtunity to add this kind of gem, Andremands is the Developers food you know, and this idea can take a big part of that food.

To get a gem, need much time, you dont can get a gem all days. That is why the benefits should be very good. That is why the benefits should be very good.

Just as said Radon, which be a treasure enigmatic prize.

2Radon
29.12.2011, 22:39
I replied to Dward, but I meant nothing of GDK with the idea. No offense, just I don't exactly like your idea entirely. I did express my opinion already.

Dward
29.12.2011, 23:26
Keep it on topic - no comments of a personal nature, please.

Thanks.

Gryzun
30.12.2011, 06:26
Seeing that many users have been complaining about spending Andermantes I decided make my first idea on this forum.

The idea is to make a gem that you can change for Andermantes and in-store price is the same which is sold by the store. That is, if the stone have a value 1250 Andermantes in the store can sell to the store for 1250 Andermantes.


Selling them back to a store for Andermantes I disagree.

Gems should not be Destroyed if you want to replace theme. What I would like to see whit Gems, is to have a way to Extract from the Gear, that way I think the problem will be solved, complaining about spending Andermantes! :)

Dward
30.12.2011, 12:37
Gryzun -

Just to clarify: you would like to see a way of removing a gem from a current item (for example from a ring) in order to use it on a new item. Is this correct? If so, would it have to be used on the exact same type of item (another ring)?

Also, would there be a charge to do this? Would the gem lose any power? What about the original item the gem was in - would it be destroyed?

spartaque
30.12.2011, 13:36
Gryzun, so if i drop the most powerfull get in the game i have not to worry anymore couse i can use in pretty much every weapon i want, *put gem, remove, put on second item* ?

I hardly disagree whit this idea, sorry

2Radon
30.12.2011, 13:59
Gryzun -

Just to clarify: you would like to see a way of removing a gem from a current item (for example from a ring) in order to use it on a new item. Is this correct? If so, would it have to be used on the exact same type of item (another ring)?

Also, would there be a charge to do this? Would the gem lose any power? What about the original item the gem was in - would it be destroyed?

Gems could be recovered at the cost of losing the equipment piece.
Equipment can be cleared of gems at the cost of losing the gems.

That's it I won't add any more of my ideas to this one, because I don't want to take away the fun of gems completely like the fun of normal currency and potions that is already cropped out.

Gryzun, so if i drop the most powerfull get in the game i have not to worry anymore couse i can use in pretty much every weapon i want, *put gem, remove, put on second item* ?

I hardly disagree whit this idea, sorry

If the level cap never increases and gems never increase with that like gear obviously doesn't get better with a new expansion, then yes!
If you have the gems and decide to change gear to better then this is a way to not keep away from gems until the very last set of equipment you'll ever use.

We might as well not have gems at all if they are only to be put in the best gear. Just add the stats and price to the piece of equipment. After all, we don't choose anything - there's only one way to build a character. -.-

Gryzun
30.12.2011, 15:01
Gems could be recovered at the cost of losing the equipment piece.

:eek:I didn't know that there's a way to recovered the Gems buy losing equipment piece.. can you explain the process, the way it works.?

spartaque
30.12.2011, 15:31
:eek:I didn't know that there's a way to recovered the Gems buy losing equipment piece.. can you explain the process, the way it works.?

That was his idea, it is not possible in any way to recover or use second time a gem once they are puted in any item.

Gryzun
30.12.2011, 16:18
Gryzun -

Just to clarify: you would like to see a way of removing a gem from a current item (for example from a ring) in order to use it on a new item. Is this correct? If so, would it have to be used on the exact same type of item (another ring)?

YES... so we won't lose it, because the Coast quite a bit...
Not only on the Ring.. The Gems are different from one another even with the colors some are Red, Green & Purple... some Gems are made for Gear & some are made for Weapons..
"They Speak for Themselves"


Also, would there be a charge to do this? Would the gem lose any power? What about the original item the gem was in - would it be destroyed?

Gem should not Lose its power at All, if it loses the power (for example, from +22 Armor value to +12) it basically would be worthless in my eyes & would be taking extra space, about the Item/Gear.

I like the Idea of 2Radon
Gems could be recovered at the cost of losing the equipment piece.
Equipment can be cleared of gems at the cost of losing the gems.

but then it will come to the point as spartaque said
*put gem, remove, put on second item* ?

It's a tuff one, but I know if there's a way in there gotta be a way out & the way out is probably to Charge, half of the price what it costs in the Store (-/+). It's better to lose some, than Gem itself + Andermantes together...

spartaque
30.12.2011, 16:33
So if i drop a very powerfull gem for weapon ill say to myself "Great thats the end-game gem ill use forever for my weapons, end of my gem-weapon farm!"

I really dont think thats the way it should be, since i cut big part of the game.

Dward
30.12.2011, 17:33
:eek:I didn't know that there's a way to recovered the Gems buy losing equipment piece.. can you explain the process, the way it works.?

At this time that can not happen.

The discussion evolved to whether people were interested in recycling gems. From the few replies so far, it looks like most responders are not in favor of recycling.

2Radon
30.12.2011, 19:03
At this time that can not happen. The discussion was whether people were interested in this idea. From the few replies so far, it looks like most responders are not in favor.

1 out of 7 actually support it so far by the poll.

By the way, I'd like the gem vendor to sell all kinds of normal gems, and some way of finding or making improved and better gems. The best gems could still be bought for andermant (though the price is too high in my opinion, like on EVERYTHING!).

Actually, what about some sort of new crafting feature where we can sort of transmute magic or better quality items into gems? I think that would be very nice together with the gem vendor NPC selling white quality gems just like blacksmiths sell their craft.

Come on, what's the point of empty slots on anything besides the best stuff? I like to use empty slots on my magic items to dump those crappy random gems I found that are honestly not even worth a slot.

Gryzun
01.01.2012, 02:40
One more thing I'd like to say about Gems!

Recycling it would be better than nothing..
I don't like the way it works.. (you buy Gem + you use it = you lose it) maybe it better that way as it is.?!

Idea.
We should have on OPTION if we want to Destroy/Recycle or Reused it..

How it works.?
It's simple you Extract Gem from Gear... It comes back to Inventory slot as [Not identified] to Identify you will have to use (Crystal of truth) just like we do Crafting... (for exemple Gem cost 6400 Andermantes to Identifie it will cost = 711 Crystal of truth) | (-/+)

That is All, if not it's fine i'll live with it.... :p

2Radon
01.01.2012, 11:48
One more thing I'd like to say about Gems!

Recycling it would be better than nothing..
I don't like the way it works.. (you buy Gem + you use it = you lose it) maybe it better that way as it is.?!

Idea.
We should have on OPTION if we want to Destroy/Recycle or Reused it..

How it works.?
It's simple you Extract Gem from Gear... It comes back to Inventory slot as [Not identified] to Identify you will have to use (Crystal of truth) just like we do Crafting... (for exemple Gem cost 6400 Andermantes to Identifie it will cost = 711 Crystal of truth) | (-/+)

That is All, if not it's fine i'll live with it.... :p

I think I like this idea. Identifying gems like equipment (albiet at a lower cost than an equal piece of equipment, because you need more gems and gems aren't anything like a whole part of armor) would allow the free players to work for the gems and eventually get them too (or is this a worse idea than farming andermants?), while those who don't want to work for it can buy the CoTs.