Old 23.07.2012, 13:35   #1
pecanin
Forum Freak
 
pecanin's Avatar
 
Join Date: 20.02.2010
Posts: 3978
Default Seraph

Quote:
Originally Posted by =SERAPH= View Post
[font=Lucida Sans Unicode]Okapi32 - I would tend to agree, however my initial tests have provided results outside of the ranges expected. It may be that there are some residual bugs which will be sorted out over server resets, so I am not willing to officially confirm anything at this point.
Seraph

All tests you conduct at this stage should be done with normal drone formations

If using new drone formations all your tests will be off by + 10% - 10% (at least)

For me using Heart formation damage was down for just over 10 % (with enforcer) ,using normal formation damage appeared to be withing what it should be.

You will gain damage if using X1/X2 and lose if using X3/X4

only time damage appears within game rules is if you are using normal formations

test it and see
__________________
Dark Orbit Forums are powered by my Spam
pecanin is offline  
Old 23.07.2012, 15:10   #2
=SERAPH=
Board Admin Darkorbit
 
=SERAPH='s Avatar
 
Join Date: 08.12.2011
Posts: 7877
Default

pecanin - I must admit, my initial reluctance to confirm anything was due to some strange results I was getting personally... only to just discover this evening that I had not factored in for the Turtle Formation I was using.

Having adjusted for that, and also tested without a Formation on, the calculations now appear to match the expected formulas. I have also done some control tests using our test ships on different servers, to verify the findings.
If you are experiencing further problems, you should post in Technical or contact Support.
=SERAPH= is offline  
Old 23.07.2012, 18:52   #3
pecanin
Forum Freak
 
pecanin's Avatar
 
Join Date: 20.02.2010
Posts: 3978
Default

There is another problem

all new formations that affect damage affect it for much more than for example 5% stated by heart formation description

using normal formation and only lf 3 i can reach 35 k damage ,moment i switch to heart and enforcer which should nullify negative 5 %( heart - 5 % enforcer +5 % = 0 % damage bonus) i cannot reach 29 k using sepromed x4 + 1 damage booster

formations and their bonuses should be looked at

no point opening another thread in that section ,poor hat is swamped already,you test it and send it on if you get same results that i do
__________________
Dark Orbit Forums are powered by my Spam
pecanin is offline  
Old 23.07.2012, 21:40   #4
RadicaL™
Forum-Greenhorn
 
Join Date: 16.04.2012
Posts: 18
Default

If I am reading your post correctly, then you're wrong. This is a bit confusing, but, let's say, you hit 1k with no formations or designs, and you use the heart formation, your damage drops to 950. So, if you add 5% to that 950 damage/ from the enforcer's booster/, you won't hit 1k, but only 997,5. And when you add all of the mumbo jumbo stuff(sep, boosters, rsb and so on), the difference in damage is explained.
__________________

Signature by Mmrbest.
RadicaL™ is offline  
Old 23.07.2012, 22:00   #5
pecanin
Forum Freak
 
pecanin's Avatar
 
Join Date: 20.02.2010
Posts: 3978
Default

Quote:
Originally Posted by RadicaL™ View Post
If I am reading your post correctly, then you're wrong. This is a bit confusing, but, let's say, you hit 1k with no formations or designs, and you use the heart formation, your damage drops to 950. So, if you add 5% to that 950 damage/ from the enforcer's booster/, you won't hit 1k, but only 997,5. And when you add all of the mumbo jumbo stuff(sep, boosters, rsb and so on), the difference in damage is explained.

No you do not understand

when using normal config with booster only lasers/seprom/enforcer added i hit close to 35 k .without enforcer something close to 32.5 k

once i add heart formation my damage goes down to max hit of 29 k or most hits in range of 22 k

heart takes away 5 % damage not 15 or 20 % (id you believe description)

mt damage with x2 reaches to 17 + k and yet my damage with x3 is mostly 18 k hits

didn't test rsb

tests all dome on other players using aim 2 cpu ,blown 10 k xeno testing it
__________________
Dark Orbit Forums are powered by my Spam
pecanin is offline  
Old 23.07.2012, 22:02   #6
RadicaL™
Forum-Greenhorn
 
Join Date: 16.04.2012
Posts: 18
Default

I'm sorry then, didn't understand you correctly. This thing with percents involving formations and designs is somewhat complicated for guys like me :C.

ps: didn't get this part: 'with booster only lasers/seprom/enforcer added i hit close to 35 k .without enforcer something close to 32.5 k ' So which one is it?..Oh wait... -_-*
__________________

Signature by Mmrbest.

Last edited by RadicaL™ : 23.07.2012 at 22:11.
RadicaL™ is offline  
Old 23.07.2012, 22:42   #7
pecanin
Forum Freak
 
pecanin's Avatar
 
Join Date: 20.02.2010
Posts: 3978
Default

Quote:
Originally Posted by RadicaL™ View Post
I'm sorry then, didn't understand you correctly. This thing with percents involving formations and designs is somewhat complicated for guys like me :C.

ps: didn't get this part: 'with booster only lasers/seprom/enforcer added i hit close to 35 k .without enforcer something close to 32.5 k ' So which one is it?..Oh wait... -_-*

Ok let me explain it at stages

english is just one of languages i speak,that might be reason for all this confusion

imagine it this way

1 goliath
maxed bounty hunter I /II
mixture of LF3/LF4 or even all lf 3
seprom
aim 2 cpu

lets say that with above equipment you hit only 100

now add heart formation + enforcer design ( +10 % shield + 20 % hp boost - 5 % damage)

when you add that formation to above that we agreed was only doing 100 damage you get only 80 damage

heart is supposed to take away only 5 %
enforcer is supposed to give 5 % damage

so by using these two my damage should still be 100 (by enforcers + damage cancelling out hearts - damage)

and yet my damage falls down by 20 % or so

how ?
__________________
Dark Orbit Forums are powered by my Spam
pecanin is offline  
Old 24.07.2012, 01:02   #8
=SERAPH=
Board Admin Darkorbit
 
=SERAPH='s Avatar
 
Join Date: 08.12.2011
Posts: 7877
Default

pecanin - Let me put it this way. The formula for calculating damage is now correct. Previously there were some features which were factored in incorrectly, and that has been fixed. It may be a different story whether this is applying 100% correctly in-game for users.

Obviously, as a Moderator, I cannot go into further specifics as to what calculations may or may not be applying, so I will have to leave the discussion with what I have stated above (I hope you can appreciate the situation).

I am still investigating this from our end, with regards to checking that the in-game results are matching as they should, but I can confirm that the formula used is now correct.

If you find that there are still problems, I encourage you to send the information to Support (as that is where any changes would need to be made).
=SERAPH= is offline  
Old 24.07.2012, 02:03   #9
pecanin
Forum Freak
 
pecanin's Avatar
 
Join Date: 20.02.2010
Posts: 3978
Default

O.K i'll se how it develops over this week and if it persists then support is place

tnx you can close
__________________
Dark Orbit Forums are powered by my Spam
pecanin is offline  
Old 24.07.2012, 11:39   #10
=SERAPH=
Board Admin Darkorbit
 
=SERAPH='s Avatar
 
Join Date: 08.12.2011
Posts: 7877
Default

~THREAD CLOSED~
Reason: Requested
=SERAPH= is offline  
 


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Forum Jump


All times are GMT +1. The time now is 10:36.


Powered by vBulletin® Version 3.6.8
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.