Old 30.10.2009, 23:54   #1
rigor__mortis
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Default speedup bug

attacks sent before the speedup starts do not get sped up on the way out or on the way back.
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Old 31.10.2009, 02:03   #2
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yes and current troops production suffer from same fate. Cats and rams that usually last days or a week on ending their round will not take advantage of the new speed time for production.
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Old 31.10.2009, 15:21   #3
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All u guys have to do is to build only 1more unit. That way your whole troop production speeds up.
Any more questions?
Oh yeah, after the speed round ends troop production doesnt slow down, until u build at least 1unit.
What Im doing is to make sure my troop production is fully running before the end of the speed round, and I dont build more units untill the time runs out. When I run out of time, of a particular unit ( mostly spies, and light infantry first) get the troop production full again.
This way u can have the increased production time last longer.
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Old 31.10.2009, 15:50   #4
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i wasn't talking about production, i was talking about travel time.
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Old 31.10.2009, 15:59   #5
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I guess as travel times are "fixed" at the moment of sending the attack, so they dont speed up.
Or the detail of speeding up all the running attacks/supports, .... was simply left out from the server update.
Need to get an answer from a mod, or better an admin.
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Old 02.11.2009, 11:23   #6
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The bonus was not fully active over the weekend so we are going to extend it.
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Old 04.11.2009, 21:57   #7
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question answered. Thread can be closed
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Old 04.11.2009, 22:12   #8
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Closed, as per request.
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