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Old 13.09.2012, 18:29   #1
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Default Leoben Release Notes

Battlestar Galactica Online
Leoben Release Notes
Stability and New Content Update
September 13, 2012

The main focus for Leoben was to remedy the stability issues that were occurring throughout the game as well as introducing new content to keep players engaged. We feel that there have been major improvements in the overall stability of the games and are happy to announce the new features that are going into the game. The advanced flight controls are something that the community has been looking forward to for a long time and the Battlespace Sector will give new players the opportunity to experience PvP without having to worry about higher level players.

Welcome to Battlespace! This feature is a new, persistent pvp sector accessible exclusively by those who are level 9 or below.

• Players can access Battlespace as soon as they finish creating their character.
• Access Battlespace by clicking on the Battlespace button, which is located with the other buttons in the upper right corner of the screen.
• When a person enters Battlespace, their general location will be saved. Upon exiting, the player will be returned to that general area.
• Battlespace has a single planetoid in the center. After a mining ship is called, this planetoid shares its resource distribution with everyone of the same faction of the person who called the ship and is within its vicinity. Being in a squad is not required.

Advanced Flight Controls is a feature that allows the player to fly freely in space, including upside down.

• To access the Advanced Flight Controls, select Options. On the options tab, there is a toggle for Advanced Flight Controls.
• Ships will not automatically bank when Advanced Flight Controls are turned on.
• With the Advanced Flight Controls, there are two additional key bindings: Roll Left and Roll Right. Go to Options > Key Bindings to adjust your configuration.
• While in Advanced Flight Control mode, there is no auto-orientation (your ship will not automatically flip over).

BSGO will now be able to offer discounts to players on system upgrades. These affect the four categories of systems: Engines, Weapons, Computers, and Hulls. Keep your eyes open for upcoming sales events!

• Players will be notified of upgrade sales through the ticker.
• If the player has a system type that can be affected by the upgrade sale, the slot in which that item is located will highlight in orange.
• The item pop-up will show an orange ribbon in the upper right-hand corner if the item has a sale for one or more of its upgrade levels.
• Individual levels of a system type might be placed on sale (e.g. level 8 weapon upgrades). This is indicated by an orange highlight around the square widget associated with the upgrade in the upgrade window.

• All Cylon and Colonial escorts now have the same sized blind spots.
• A "hold is full" message will appear in the chat window if the player tries to loot any items when their hold is full.
• Weapon platforms once again drop cubits.

• Optimization for various art assets throughout the game.
• New ship models:
o Colonial Jotunn
o Cylon Marauder
• Various Unity crashes and stability issues should now be resolved.
• Ship skins are now re-enabled for all players.
• Firing Arcs for all Escort class ships are fixed.
• Icons and information regarding sales should now be functioning correctly.
• Key bindings for Tool Tips for Booster, Follow Target and Match Target have been updated.
• Ship textures now change when players receive damage.
• Camera settings now save upon refreshing the client.
• Inability to jump after a canceled Group Jump is now resolved.
• Text corrections for joining Wings and Squadrons.
• Equipment received from NPCs that could not be equipped is fixed.
• Items being unavailable for purchase at the sale price.
• Graphics Quality slider caused crashes now fixed.
• Maintenance messages appear correctly instead of stacking.
• Base acceleration for the Scythe was higher than the Banshee and has now been resolved.
• Residual ship jump graphic now disappears.
• Nose Camera Mode now displays correctly for Line ships.
• Loot is now distributed evenly in a squad rather than each squad member getting an additive loot roll when an enemy is killed.

• Light Interdiction Platforms located around the center planetoid in Battlespace respawn every 30 seconds. This will be changed to a more random nature in the future.
• Updated CIC visuals display as pink objects in lower spec computers.
• Asteroids in Battlespace appear untextured and pink on lower spec computers.
• Pressing the “Space” key while jumping into a sector with art assets causes a brief pause.

Last edited by BP_Lori : 14.09.2012 at 00:19. Reason: Clarification of notes.
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Old 15.09.2012, 10:45   #2
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Join Date: 29.11.2010
Posts: 2611

Hello Pilots

As you probably know by now there´s an issue with the Merit system. Some of you are still not able to get any Merits, the devs are working on it and hopefully it will be fixed soon, please try to be patient and please also don´t send support any tickets about this issue, there´s nothing they can do for you at the moment.

Originally Posted by Mundas_BP View Post
The plan is to have this and other issues corrected early next week. In regards to the merits issues being seen by some of you, the current plan is to reimburse those affected sometime next week after the fix has been implemented.
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