Dear forum reader!

If you want to get actively involved in the Forum and participate in the discussions, or want to start your own thread or topic, you will have to log into the game first. We are looking forward to your next visit in our Forum! Please be sure to register if you do not own a game account. CLICK HERE
Go Back   Battlestar Galactica Online > Battlestar Galactica Online - Server Discussion > Virgon
FAQ Members List Mark Forums Read

Closed Thread
 
Thread Tools Display Modes
Old 27.12.2011, 21:31   #21
ELLFOREVER
Count Count
 
ELLFOREVER's Avatar
 
Join Date: 02.12.2011
Posts: 1288
Default

It's beyond funny now every time i log in even in sectors like 84 cerbero its never safe. I wish I had taken a print screen today because it was just stupid. Some of our best players moved over in the faction switch and now we have a very small defence force. I hope that the devs can do something about this because its not fun anymore when you have to run because you can't possibly defend. I like a challenge but this is overstepping the mark.
__________________


I'm still here, just dormant...
ELLFOREVER is offline  
Old 27.12.2011, 22:06   #22
Nuts1973
Regular
 
Join Date: 08.09.2011
Posts: 252
Default

It would be interesting to know the formula that decides wether a faction switch is needed, because if it's all down to how much a side shouts, it's going to end up going around in circles, it's not going to be long until the colonials are on the recieving end of what is going on now and i'm not sure if i'll be able to resist a full op wipeout like we have recieved.
If it's actually calculated somehow, then how the hell did they work this out to be a fair faction switch.
I truly find it hard to believe that a faction switch is determined by player demand.
Even when the server was balanced, the cylons were slightly outnumbered, but we were able to hold our own or at least give the colonials a good fight for it, i remember the days of op fights going from one op to the other and back again, just fleets of ships continuously fighting each other.
I think one problem is , new players instinctevly join colonial, i did on another server when i first started, i now see more noob colonial players than cylons, maybe it's worth giving cylon new players a boost of some sort as an incentive.
Nuts1973 is offline  
Old 27.12.2011, 22:36   #23
Krieghoff
Forum-Apprentice
 
Join Date: 01.12.2011
Posts: 54
Default

Quote:
Originally Posted by Nuts1973 View Post
It would be interesting to know the formula that decides wether a faction switch is needed, because if it's all down to how much a side shouts, it's going to end up going around in circles, it's not going to be long until the colonials are on the recieving end of what is going on now and i'm not sure if i'll be able to resist a full op wipeout like we have recieved.
If it's actually calculated somehow, then how the hell did they work this out to be a fair faction switch.
I truly find it hard to believe that a faction switch is determined by player demand.
Even when the server was balanced, the cylons were slightly outnumbered, but we were able to hold our own or at least give the colonials a good fight for it, i remember the days of op fights going from one op to the other and back again, just fleets of ships continuously fighting each other.
I think one problem is , new players instinctevly join colonial, i did on another server when i first started, i now see more noob colonial players than cylons, maybe it's worth giving cylon new players a boost of some sort as an incentive.
I started Cylon then server changed without me realising as was on a different pc, took the special offer for cubits before I noticed, now stuck colonial on virgon, when I didn't ally want to be, I even offered to pay a small fee to switch but they wouldn't let me
Krieghoff is offline  
Old 29.12.2011, 01:19   #24
rpyzkiller
Forum-Apprentice
 
Join Date: 11.09.2011
Posts: 51
Default

from what i can see from paying a vist too all the server only virgon and lib has a reasonable amunt of players and since the f up by bp both server are one sided i.e 1500+ humans and next to nothing on the other for the past 4 days iv come back playing it being the hols so been on most of the day thats the normal number only time it become fair sided is round the 3am uk time and it then become fun and playable

at the moment i cant see y that hell i should play this game any more 1 being way unfair teams 2 no limits on setups


theres other reason but truefully i cant be asked to say ill just do like other once totaly bord of the bs ill just upand leave
rpyzkiller is offline  
Old 29.12.2011, 12:18   #25
dessio1966
Board Veteran
 
dessio1966's Avatar
 
Join Date: 21.07.2011
Posts: 972
Default

After the last few days I have to hand it to all the old Human pilots, who fought long and hard to make a once even server. Not sure it was ever so unbalanced, but hey they still pulled it back.

Mabye a total switch back?? not that that will please everybody ( something that will never be possible on this game ) and I am sure a few more players would leave, but I know of at least 3 ex cylons who very much regret changing, and would like to change back although they worry that the cylons will shun them,, man its only a game..

Aww well back to dying... you would think 9000 hp was enough but its just a target now lol
__________________
Dudeinator..
Forget the names just kick. bottom (edited because I dare to annoy mods. Noobs).
Virgon
Whatever ship works
dessio1966 is offline  
Old 29.12.2011, 15:28   #26
ELLFOREVER
Count Count
 
ELLFOREVER's Avatar
 
Join Date: 02.12.2011
Posts: 1288
Default

Wooooo dudeinator, you missed it today we tried to pop the op in 82 tenland but when the leader said go only a few of us charged so we were destroyed and then the other guys ran away. Terrible yet hilarious :P
__________________


I'm still here, just dormant...
ELLFOREVER is offline  
Old 29.12.2011, 22:51   #27
ZliBurek
Forum-Greenhorn
 
Join Date: 24.10.2011
Posts: 32
Daumen runter

Question is: Why am I still playing on this fraking server?
Do BP even read this thread or are they just ignoring all off us.
Fix the fraking server! 4:1 colonial:cylons should tell u alot.
__________________
Mata031 //BALKAN WARRIORS//
Server: Virgon
Cylon
ZliBurek is offline  
Old 30.12.2011, 21:38   #28
Nuts1973
Regular
 
Join Date: 08.09.2011
Posts: 252
Default

4:1 , lol, we should be so lucky, was in zeidan last night with 7 other cylons of varying levels and ships when a sky full of colonials turned up and busted the op, seriously , there was 25 plus lines possibly the same again escorts and unknown amounts of strikes, this is how they left the server looking after they got bored.
From what i saw of other systems, the cylons didn't have this many players in the whole game, as i said, i'm doing dailies and logging off apart from the odd bit of help i give friends when i can.
Nuts1973 is offline  
Old 30.12.2011, 21:56   #29
ELLFOREVER
Count Count
 
ELLFOREVER's Avatar
 
Join Date: 02.12.2011
Posts: 1288
Default

It's really quite annoying, earlier we managed to start an op party but we only took out a few ops before the colonials became too many. Seeing 84 cerbero in the hands of the colonials just shows how bad the balance is.
__________________


I'm still here, just dormant...
ELLFOREVER is offline  
Old 30.12.2011, 22:10   #30
dessio1966
Board Veteran
 
dessio1966's Avatar
 
Join Date: 21.07.2011
Posts: 972
Default

What is the point of putting on "Events" when we have not got the numbers or strength to do anything but turn up and die??
I can put forward a moan about my server one that BOTH sides agree on and NOTHING no reply from Devs. I swear once.... Moderated, be carful you might upset somebody, Frakkity frak frak frak... WE ARE UPSET, On the event before your MASSIVE FRAK UP BIG POINT. We had a pretty even server and a hard fight by most, although xp boosters did win the day. Now,, lol in one event a human put in a massive 1 min and still got into the top numbers, for a while in this one tonight the humans let us, and I do mean let us. have 82 tenland as a split op, for a while then became bored when not enough cylons turned up and popped it..

I will never win any events even if it was balanced, I don't play long enough to do so (or am i a good enough pilot lol ) but I would'nt mind a few trys but the split system was full you had to die to get in and when you did it was full of humans killing anything that was daft enough to move to far from op..

Oh yes a few hard cylons got onto the board, but then in arena we still have most of the top places, not for much longer as we don't have as many players. And the ones that are on are busy trying to run, protect each other, run, find the odd single human, run find an even more amazing find a red op, run, oh and die lots..

Well if one dev any dev, the cleaning the frakkin bins dev could explain the reson you did this?? no.. well if you are not willing to fix, explain or do anything could you send me back the little bit of money I have spent on this game, Just for this server, I gave up on the last because of imbalance, but it was not near as bad as this is now.. Oh and my sons money I paid for him too?? no, more chance of you nobs (not noobs) admiting to making a frakkin mistake.
__________________
Dudeinator..
Forget the names just kick. bottom (edited because I dare to annoy mods. Noobs).
Virgon
Whatever ship works
dessio1966 is offline  
Closed Thread


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT +1. The time now is 04:38.

Powered by vBulletin® Version 3.6.8
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.