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Old 24.07.2013, 18:06   #1
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Default Game Update 15 – Destroy those freighters!


We are deploying an update to all live servers on Thursday, July 25th. This update will contain a new daily assignment, further new smaller features and bug fixes.
Intelligence operations recently noticed that more and more transports are slipping the lines of defenses. Therefore both Faction leaders have raised the urgency on interrupting those enemy transport lines. Due to this approach there will be a new daily assignment available for all of you – pick it up with all the other missions and bring down those freighters!

Additionally we now implemented a quick and easy way to notify you when your item has become inoperable due to loss of durability. Check out the picture below:

This update will need a server maintenance of approx. 120 minutes overall. We are going to start to shut the servers down at 10am CEST (UTC+2). The countdown will start around 15 minutes beforehand on each server. The game update will be deployed as following:

10.00 am CEST – EU Kobol
11.00 am CEST – Libran, Virgon, Canceron
11.20 am CEST – EU Tauron, Picon, Sagittaron
11.40 am CEST – US EAST
12.00 am CEST – US WEST


- A new daily assignment “Freighter Interception”
- A new module icon that lets you identify equipment that has become inoperable
- A new FTL Transponder for Carrier class
- We also changed the background color of the ship stats display, instead of grey it’s now blue for Colonial and red for Cylons


- Fixed the issue where a wrong dialogue option in German game version
- Fixed the issue with a wrong booster description in Russian game version

You can discuss the update in this thread: > Link <

Your Battlestar Galactica Online Team

Last edited by Nick-Nugget : 24.07.2013 at 18:20.
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Old 25.07.2013, 09:29   #2
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Posts: 997

Due to unforeseen technical issues we’re unable to meet the release schedule. At the moment it’s unclear at what time we will be able to update our servers again. We will keep you informed. Until then we thank for your patience.
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Old 25.07.2013, 11:24   #3
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The technical issues have been fixed and we’re good to go and are deploying to all live servers starting at 12pm CEST (UTC+2). That means: We’re 2 hours off the initial schedule. Thanks again for your patience, pilots.
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