Old 19.06.2012, 23:44   #1
IsDead
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Default collision damage

I was reading that you guys was looking for new ideas for the game . If so I have one , Object collision damage ... I am tired of players running into planets to uses the bounce off as a move like a slide and to keep their avoidance up . last night I was mining in my line and a strike craft just kept bouncing off the hull of my line and never took any damage because the avoidance never dropped . It seems to me that if any ship was to hit any object at full boost that the ship would be destroyed . Really a strike can fly at full speed into a line and just bounce off ? I have played many flight sims over the years and in all of them If you hit any object in the game that's it game over , your craft explodes and you start over . I hope you guys add this feature into the game . I know it would make the game a lot more fun and would stop the players with no skill from bouncing off the hull of your craft so they can win a fight .Thanks
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Old 20.06.2012, 00:25   #2
gssholly
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Originally Posted by IsDead View Post
I was reading that you guys was looking for new ideas for the game . If so I have one , Object collision damage ... I am tired of players running into planets to uses the bounce off as a move like a slide and to keep their avoidance up . last night I was mining in my line and a strike craft just kept bouncing off the hull of my line and never took any damage because the avoidance never dropped . It seems to me that if any ship was to hit any object at full boost that the ship would be destroyed . Really a strike can fly at full speed into a line and just bounce off ? I have played many flight sims over the years and in all of them If you hit any object in the game that's it game over , your craft explodes and you start over . I hope you guys add this feature into the game . I know it would make the game a lot more fun and would stop the players with no skill from bouncing off the hull of your craft so they can win a fight .Thanks
for starters stop with the wall of text, hurts the eyes.

second use the search function, been asked for MANY MANY times. Like so:

http://en.board.bigpoint.com/bsgo/sh...llision+damage

http://en.board.bigpoint.com/bsgo/sh...ight=collision

http://en.board.bigpoint.com/bsgo/sh...ight=collision


So please, use the search function, this has been brought up.
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Old 20.06.2012, 01:01   #3
iccuwagn
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I believe that collision damage in the game as it currently stands would be a terrible idea.

Before they could implement anything like this, they would have to make great strides in improving the collision detection. I can just see taking 200 damage because I bounced off of empty space, or taking 0 damage because I flew straight through a line or planetoid without touching it.

Actually, they would have to fix the hit boxes first as well. Why is a line's/plat's/op's hit box the same size as a strikes?

I would suggest improving both of these before even thinking about collision damage.
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Old 20.06.2012, 06:59   #4
razzi123
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Originally Posted by gssholly View Post
for starters stop with the wall of text, hurts the eyes.

second use the search function, been asked for MANY MANY times. Like so:

http://en.board.bigpoint.com/bsgo/sh...llision+damage

http://en.board.bigpoint.com/bsgo/sh...ight=collision

http://en.board.bigpoint.com/bsgo/sh...ight=collision


So please, use the search function, this has been brought up.
Talon forgot to mention that most if not all of this is in the archives, so you wont be able to just look it up, u have to go to the archive section..
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Old 20.06.2012, 14:51   #5
gssholly
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Originally Posted by razzi123 View Post
Talon forgot to mention that most if not all of this is in the archives, so you wont be able to just look it up, u have to go to the archive section..
actually those 3, i didn't, those are all recent.
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