View Full Version : Ships Clipping
EpicHam1
12.04.2012, 01:46
Well... as I see the Devs are going on with the bug fixes and have done an absolute MARVELOUS job
I am wondering if ships clipping on each other and clip through the ENTIRE platform will be fixed soon?
I also noticed that for all platforms , the only difference is the appearance , deep in the collision bound model is still the same .....
"fixed" implies that it wasn't an intentional decision to start with.
It was, so all the talk of bugs and fixes is just wishful thinking. And seriously... do you really need a new thread for every thought you have?
Free-Prisoner
13.04.2012, 01:30
Well... as I see the Devs are going on with the bug fixes and have done an absolute MARVELOUS job
I am wondering if ships clipping on each other and clip through the ENTIRE platform will be fixed soon?
I also noticed that for all platforms , the only difference is the appearance , deep in the collision bound model is still the same .....
Dude, you're so right. We should probably make some kind of petition asking the devs to fix this! It's such a large issue and my game is practically unplayable because of it!
Let's try to get this in the next patch. Infact, lets get a laser field around all our ships as well, that way if anything even comes close it will be zapped to death!!!11!!!eleventyeleven1@!!1!
MeatbagSlayer
13.04.2012, 01:51
And seriously... do you really need a new thread for every thought you have?
Er...then he'd only make 1 or 2 threads per week instead of 10 to 12 per day.
EpicHam1
13.04.2012, 02:12
intentional?
so, its intentional to make a game buggy and looks stupid and unfinished?
look at the heavy platforms , when you get pass the shell , you'll notice the collision bound model is the same with the light platforms
its just lazy programming :P
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