PDA

View Full Version : Minning ship protection


deathangels2
06.11.2010, 16:02
Hi pilots,

Is there any solution to request protection for our minning ship ?

Enemy ships that come to destroy our minning ship are impossible to control with a viper.

Regards

teofilimon
06.11.2010, 17:20
No, and by release I think its gonna have to be players themselves that defend the mining ships.

deathangels2
06.11.2010, 20:15
I don't now, but actualy is impossible...

Harry
07.11.2010, 11:27
maybe we could arrange for a weapons platform, that would at least make smaller craft think twice before attacking.And fight for resources would get more interesting.

achegal
07.11.2010, 12:52
I think the colonials don´t even have weapon platforms. But it would indeed be great if you could call in a ship to defend the mining ship if it is under attack just like you order a mining ship. Get a window pay for it and you get support. This way you have at least some time to jump to the sector in which the ship is.

\-Sephiroth-/
09.11.2010, 09:17
The idea is that you should have to protect it yourself

Hazmatt
09.11.2010, 15:58
Would it be possible to set that up as a Assignment/Duty and get credit for destroying an enemy within X distance of a mining ship, say 2000 m or so?

Azerax
09.11.2010, 23:03
I spent a few hours defending my mining ship last night, it was actually quite fun as I was able to knock off a few assignments at the same time. I noticed the mining ship regenerated slowly, but fast enough for me to return to the outpost for repairs/re-stocking and get back to it to keep defending.

The initial challenge I had was taking out the 3 vipers attacking it, once I got them cleared I only encountered 1 at a time after.

achegal
10.11.2010, 02:17
The idea is that you should have to protect it yourself

Actually it´s a mission impossible if you don´t know where your ships are or. Also if you are too far away your ship is lost too. Therefor the message needs to say in which sector the ship is.

RionRaios
10.11.2010, 05:54
my (just recent) experience with defending a mining ship was... fascinating.

I guess i was lucky a couple of Escorts and Line ships were around, so they handled some of the bigger game. But then, they moved on and.... here comes THREE Escort ships.

Managed to down one with my Viper using the old quick pass (thank the Lords of Kobol those things don't have aft cannons), but there were two more and... meh

\-Sephiroth-/
11.11.2010, 14:02
Thing is, we dont want industrial mining posts to be permanent, thus you have to defend it as its yours. If it wasn't this way you could just drop a mining post and ignore it for the duration of the game.

achegal
13.11.2010, 12:23
I think in the final game the mining ships might be a real problem. Yesterday I had some pretty intense fights about some planetoids and lots of mining ships got destroyed.
I think mining ships need some kind of extra protection for example a line ship patrolling around the planetoid or maybe a phase of invulnerability after it spawned.
The way it works right now mining ships will just be a waste of time and more important cubits. I´m not sure how many ppl are on the server but I already lost many mining ships soon after I called them in.
So imagine how fast they might be gone with thousands of players. Assuming that the servers will be much more crowded then mining ships probably won´t last 10 min sometimes. I think they should at least last long enough to get maybe double the amount of resources from mining then you could buy with 100 cubits.
I know implementing something like that would be quite difficult and that it´s your job to protect them but imo the industrial mining system needs some adjustments to make sure that you don´t just loose cubits on mining ships.

Larommi
13.11.2010, 14:47
I think in the final game the mining ships might be a real problem. Yesterday I had some pretty intense fights about some planetoids and lots of mining ships got destroyed.
I think mining ships need some kind of extra protection for example a line ship patrolling around the planetoid or maybe a phase of invulnerability after it spawned.
The way it works right now mining ships will just be a waste of time and more important cubits. I´m not sure how many ppl are on the server but I already lost many mining ships soon after I called them in.
So imagine how fast they might be gone with thousands of players. Assuming that the servers will be much more crowded then mining ships probably won´t last 10 min sometimes. I think they should at least last long enough to get maybe double the amount of resources from mining then you could buy with 100 cubits.
I know implementing something like that would be quite difficult and that it´s your job to protect them but imo the industrial mining system needs some adjustments to make sure that you don´t just loose cubits on mining ships.

Some things to consider:

Don't plant mining ships in sectors where you cannot kill the NPC ships.

Don't plant more mining ships than you can defend.

Don't get discouraged, auto mining is a small part of the game. You can always go out and blow up smaller mineral rich roids.

achegal
13.11.2010, 22:38
Some things to consider:

Don't plant mining ships in sectors where you cannot kill the NPC ships.

Don't plant more mining ships than you can defend.

Don't get discouraged, auto mining is a small part of the game. You can always go out and blow up smaller mineral rich roids.

I´m not sure you got me right there.
I don´t think the npc´s are the problem afaik they don´t even attack mining ships. I think the problem is that other players can basically shoot your mining ship to pieces right after you called it in. I think that the amount of players once the game launched and the current system of mining might lead to some trouble. I mean you have to pay for the mining ships with cubits (cash) and if they then get destroyed just a couple of minutes after you called them in people might get angry after a while.
Sure you could always mine asteroids but I don´t wanna play the game just to fly from one sector to another and blow up asteroids.
And for the amount of mining ships with the current system you probably can´t even protect one ship once the game is online because there a lots of players trying to level up fast and make money as fast as possible. Like I said already this is only beta and not many players but I already encountered a group once (4 players) who hunted down mining ships in a sector and with 4 ppl shooting at your ship you don´t have much time to go and rescue it.
I mean sure you will loose a ship every now and then but I think mining ships should be worth the money and that might not be case.
I hope the devs find a way to work that out one way or another.

shadowcat1011
14.11.2010, 00:02
Ya i agree with arch angel i had to protect my mining ship constantly for 4 hrs because that cylon that was attking it was a shoot and scoot further more one thing i have noticed is that the mining ships are damn easy to destroy

Hazmatt
14.11.2010, 02:12
...one thing i have noticed is that the mining ships are damn easy to destroy
I don't know if you are talking about the NPC ships destroying a mining ship, or you attacking an enemy mining ship. I can say that I destroyed 2 Colonial mining ships today, and it took a very long time to kill them.

Of course, if you want to be sneaky (think Starbuck scouting the nebula around the Ragnar station in the mini-series) you can turn up gems that make mining ships seem slow. I would have definitely been banned in chat for what I said when I found this:


http://www.absynthium.org/wow/capture1r.png

shadowcat1011
14.11.2010, 09:38
I don't know if you are talking about the NPC ships destroying a mining ship, or you attacking an enemy mining ship. I can say that I destroyed 2 Colonial mining ships today, and it took a very long time to kill them.

Of course, if you want to be sneaky (think Starbuck scouting the nebula around the Ragnar station in the mini-series) you can turn up gems that make mining ships seem slow. I would have definitely been banned in chat for what I said when I found this:


http://www.absynthium.org/wow/capture1r.png


Haha well for me i juz equip 3 upgraded nova missiles and bombard the mining ships haha, yeah true but i also notice the NPC dmg to our mining ships is abit to much could we bring down the attk power of the NPCs attking our mining ships?

Haha yeah hey welcome to the club i also found small asteriods like this and that how i manged to get my 3 upgraded nova missiles :D If i remebered crrectly my biggest catch was 19425 Tylium, and i juz happened to do a random scan and wasnt even thinking of mining asteriods lol :p

teofilimon
14.11.2010, 20:30
The thing is, the first mining ship I called in... four basic marauders jumped in no more then 30 seconds after the mining ship landed and started laying waste to it. I couldn't take any of them on because they would all start shooting at me and each launch like 2 missiles at me.

Dendro1
14.11.2010, 20:38
I agree with Sephiroth that you need to protect your mining ship, but only for the initial attack from the NPC ship. After that, your mining ship has atleast 1 hr real time to mine before it can be targeted by a player. Atleast you would get something for your effort. I typically try to plant mining ships where there are friendlies near by to help you shoot down the attacking npc. This also deters players from getting to close.

They said that when the games goes live you won't be able to get to the bigger asteroids in the higher lvl areas until your a higher lvl, so the first areas will be crazy with PvP and even shooting asteroids to mine will be out of the question.

achegal
14.11.2010, 20:54
I agree with Sephiroth that you need to protect your mining ship, but only for the initial attack from the NPC ship. After that, your mining ship has atleast 1 hr real time to mine before it can be targeted by a player. Atleast you would get something for your effort.

That´s what I meant. You must have some benefit from the mining ship and that won´t be the case if players can attack them right away. Imagine how many players there will be once the play goes online. I already have a hard time protecting my ships with those few beta players.

Dendro1
14.11.2010, 21:11
That´s what I meant. You must have some benefit from the mining ship and that won´t be the case if players can attack them right away. Imagine how many players there will be once the play goes online. I already have a hard time protecting my ships with those few beta players.

/agree

I had a very persistent player continue to harrass my mining ship and I finally had to sit there waiting for him to return every 10 mins or so. I was prolly a few levels lower than him as I didn't have chance against him unless the Expert Rhino that was flying next to the planetoid, helped me out. Wait until there are thousands of players in the game. Mining ships will be a waste of Cubits.

Since you will be upgrading your parts and ships to keep up with PvPers. Just to go mining.

achegal
15.11.2010, 06:36
A little suggestion for mining in general.
Could you maybe implement some kind of resource indicator for sectors after we accomplished the scan assignment ? So we know how many percent of the asteroids are good for mining. I mean it seems logical that we get something like that, wouldn´t that be the reason to send someone on such a mission after all ? To check how many resources there are in that system and right now at higher level it´s a lot of work to finish this assignment.

enemyonline2
18.11.2010, 03:35
The idea is that you should have to protect it yourself
true but if ur 2 jumps away 40 seconds is more than enough time for a viper or raider to destroy the mining ship never mind someone in a bigger ship with alot more fire power and thats 40 seconds to get into the system u still have to travel to the mining ship when u get there and players cant be expected to sit next to a mining ship all day doing nothing just to make sure the ship is safe so a option to rent ships that would defend the mining ship is a good idea.
besides look how much extra money bigpoint would make if we have to replace defending ships aswell as the mining ships that will cost real money to buy:)

Superman0X
18.11.2010, 03:58
true but if ur 2 jumps away 40 seconds is more than enough time for a viper or raider to destroy the mining ship never mind someone in a bigger ship with alot more fire power and thats 40 seconds to get into the system u still have to travel to the mining ship when u get there and players cant be expected to sit next to a mining ship all day doing nothing just to make sure the ship is safe so a option to rent ships that would defend the mining ship is a good idea.
besides look how much extra money bigpoint would make if we have to replace defending ships aswell as the mining ships that will cost real money to buy:)

Perhaps you should not leave the mining ship.., and should instead stick around to protect it. Players SHOULD expect to protect the mining ship for as long as they intend to receive the benefit.

enemyonline2
18.11.2010, 10:19
Some things to consider:

Don't plant mining ships in sectors where you cannot kill the NPC ships.

Don't plant more mining ships than you can defend.

Don't get discouraged, auto mining is a small part of the game. You can always go out and blow up smaller mineral rich roids.
its not the npc ships that are a problom there easy to kill and its only the first ship that spawns that attacks the mining ship anyway once its dead the ship is safe apart from if other players kill it,
its when ur on ur own in a raider/viper gaurding ur mining ship and 3-4 players in a group from the oposite faction come and decide there going to gank u over and over again killing as many mining ships as ur prepared to put down i lost 7 today with ppl destroying them then waiting till i placed another then coming back to destroy that one and when theres more then 2 enemy players u dont stand a chance.

enemyonline2
18.11.2010, 10:23
Perhaps you should not leave the mining ship.., and should instead stick around to protect it. Players SHOULD expect to protect the mining ship for as long as they intend to receive the benefit.
u have to leave the mining ship to go kill things so u can lvl up ur going to be stuck at low lvl with no skills for along time if u just park ur arse next to a mining ship then dont move all day everyday at the very least they should increase the hp of the mining ships to give players more time to get to them if needed

alzakiel
18.11.2010, 10:35
Its in beta ... When the game will got live .... There will be more players ... So surely some people will stay near their mining ship with some friend and defend it *or even wing defending it* ...... If you cant defend it thats more like your problem :/ ..... just this night i Destroyed 22 Mining ship of the colonial lollll ... i dont waste anymore cubits on this .. until i get too much poor again xD

Superman0X
18.11.2010, 10:46
u have to leave the mining ship to go kill things so u can lvl up ur going to be stuck at low lvl with no skills for along time if u just park ur arse next to a mining ship then dont move all day everyday at the very least they should increase the hp of the mining ships to give players more time to get to them if needed

Actually you do not have to.

A mining ship is a commitment of resources for a goal. That goal is to gather minerals, and to do so in a regular manner. If you want to see a return for this, you are going to have to be willing to put in the effort.

If you just want to grab minerals as you a go along (less commitment ). Then you should just mine asteroids, and kill ships along the way. You can not expect to have the best of both worlds...