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  1. Crafting and a Player Based Economy/Grand Exchange
  2. Yet Another Balance Discussion - Why Do We Even Bother To Fight?
  3. Idea's compilation.
  4. Active Involvement in Earning the Mining Bonus
  5. Mini Battlestar/Basestar
  6. BSGO Mythbusters
  7. Ability to block invitations
  8. A second sector for high lvl players
  9. A more Refined Combat GUI
  10. DPS and your geographic location. Mythbusters in action.
  11. Poll: Yes/No to capital ship duels.
  12. Unidentified-Objects Listing - Mythbusters
  13. Selectable Dradis Range
  14. Idea to bring a little bit of relief to Virgon Cylons
  15. boring battlestar
  16. Replace the Assignment Reward Ammo with Titanium and Tech Analysis Kits
  17. The life of a Colonial picket...
  18. A return to flak
  19. Any Update's
  20. using point defence to hog plats
  21. Tor****es
  22. Voice-over: "By your command"
  23. Development Teams views on Colonial Lines vs Cylon Lines
  24. Do you like the restructure?
  25. Seletable Dradis Range cont.
  26. A Second Sector for High Lvl Players Cont.
  27. More Ranks and the Lvl ships become availible cont.
  28. More Ranks and the Lvl ships become availible cont.
  29. Strike nights cont.
  30. March Madness style tournament cont.
  31. Officers for lines and escorts and ground crew for strikes cont.
  32. Post battle debris and container drops cont.
  33. Refining Tylium into Fuel cont.
  34. Systems with capturable bases (more planet bases cont.)
  35. CIC Modual for Wing Leaders cont.
  36. A more equitable game economy cont.
  37. Mini Battlestar/Basestar Mk II
  38. nifhel vs muspell
  39. FAO any moderator
  40. Development Teams stance on Colonial vs C ylon Line ships
  41. Carriers vs Lines weapons
  42. high level killers payout
  43. Level req to set mines
  44. Fog of war
  45. "By Your Command" Voice-Over
  46. Group Leader Control of Mining Ship
  47. Bring out the Blackbird!
  48. keyboard mapping
  49. Ability to manage equipment bar
  50. New missions
  51. Revamping an already great game
  52. request asian server
  53. Aquaria imbalance
  54. Nick Nugget :)
  55. Nukes in Arena
  56. Bigpoint lost my level 10 cannon and wont give it back
  57. In Game Typos
  58. salvage for titanium
  59. Dear Mods, Please Move From Archive to Idea Pool
  60. FTL fragments in mystery boxes
  61. Server balance cure maybe?
  62. idea for colour coding weapons
  63. Restore thread from Archive
  64. Paints for the Liche
  65. Putting the STAR back in the bstars
  66. Why is capital letters bad?
  67. Buy, sell and Upgrade log.
  68. Make the Industrial Mining ship possible to fly by users
  69. Warning buzzer for low ammo
  70. Invisible Mines
  71. Allow attacks on the enemy fleet
  72. New Comp System
  73. New computer: Call in a Stike Squad (once the AI is upgraded)
  74. New locked systems based on level to gradually teach new players pvp.
  75. Low lvl proteced system
  76. Carrier squads / Command ship
  77. helping the forums
  78. Fixing the Blindspots
  79. Chrome/Chromium Native Client API support
  80. Wasted data space
  81. is there another carrier?
  82. Energy Levels for merit escorts
  83. Negative XP boosters
  84. Lag Issues and Fleet battles
  85. Increase Strategic importance of Outposts
  86. Missions + New Sector
  87. Wing/Guild Features
  88. Better use for Merits
  89. NPC/PVP difference
  90. Balance between the ship classes
  91. Buying Merits.
  92. Instead of double XP weekends.....
  93. Let players land on planets and let strike crafts enter other player's carriers.
  94. Incentive to defend
  95. Possibilities for balancing
  96. Artillery ship Poll
  97. Strike Only Events
  98. When is the counter device for the RCS Slide coming?
  99. Flak broken ?
  100. Missile decoy system re-work ideas
  101. Wing Boosters
  102. Nice game but very frustrating !!!
  103. Accidental Selling - simple fix
  104. Strike Squad Leader (for real)
  105. Chat ban feedback!
  106. more surprises while collecting containers
  107. Comdat Log strike vs, line
  108. Industrial Planetoid Mining
  109. bigpoint losing money because of their stupidity
  110. wtf happened to my post i put up earlier today?
  111. collision damage
  112. DC packs
  113. Power Cell costs
  114. REVIVE the MK2/Raider
  115. Realistic Enviroment
  116. Ideas for the game
  117. Little things niggle
  118. drone assualt
  119. Please Make An Ipad And Iphone App!
  120. Attention Developers! Ship System Without A Counter - UNBALANCED!!!
  121. Chang/adjust Arena Rules.!
  122. EMP Weaponry [ Attack one's energy ]
  123. Merit-Class Jotunn
  124. Guild/Wing colors
  125. Ship Updated Art
  126. Hardening Module
  127. this updates will be cool
  128. 2 issues that we will never get an answer on?
  129. You Blew It With The Glaive Changes
  130. virgon (cylon lack of carriers)
  131. Stealth Hull and other new ideas
  132. Power drain debuff
  133. STOP! Before you post that idea!
  134. Kill Assist Scores and Repair points
  135. The Jormung
  136. Resurrecting the MK II Viper
  137. Communication is Key
  138. To Nick Nugget
  139. Response for my 'To Nick Nugget thread'
  140. Command class.
  141. Xp you can not use
  142. Resolution to the recent invulnerable 'bug' on Tauron
  143. Appreciate the latest update, but....
  144. anything goes day!
  145. wheres the DAILY merit counter?
  146. New idea from portuguese forum
  147. A Word on Nerfing
  148. Strike Variant
  149. Question for Devs about kobal
  150. New intel skill
  151. New loot skill
  152. No support
  153. Auto-Load Ammo
  154. colonial paints
  155. Gun Positioning On The Fenrir
  156. Make Primary Target Indicator available to Command Lines
  157. Still no reply from support
  158. An idea for the advanced maraduer/ rhinos
  159. Escort/Line tor****s
  160. Response from support
  161. Railgun Idea
  162. Server reset
  163. Newbie protection period
  164. Constructive Criticism: server down
  165. Planetary Mining
  166. Possible solutions?
  167. Dynamic Market System
  168. Hacking Mechanics
  169. Carrier Weapons!
  170. Magazine, Locker, Hold and Hangar Limitations
  171. Quick money
  172. RCS Ducts
  173. Revised Availability of Ships
  174. Fixing issues with the carrier
  175. Auto Duel decline
  176. Adjustment to the EW System
  177. Unidentified objects--make them "stack"
  178. Chat Mods Suck
  179. NPC Battlestar and Basestar
  180. Distance Between Squad Members
  181. Beginner/Noob Protection
  182. Jump select all button
  183. Allow gray out of squad members
  184. Popup tips are too big
  185. Differences Between Faction Equipment
  186. Suggestion about System Map
  187. The black market.
  188. Mining cannons only tournament
  189. Neutral System
  190. Automatic "Load -out"
  191. Target Acquisition Gear
  192. problems with mods
  193. A New Ability
  194. Some Suggestions
  195. LVL Cap for AI and miss interpretation of HELO Fixes
  196. The next update needs to have an Inventory Control Recorder Patch.
  197. Dear BP
  198. new weapon
  199. a reason to defend an op
  200. Long Range Flack Guns
  201. Encouraging Newer Players
  202. Ability Bar !!
  203. Tor****s
  204. Shark Paint Scheme for Cylons
  205. Mega Happy Hour.
  206. Original Idea For New Players
  207. Feedback on the Carrier
  208. Docking during combat
  209. Assignments and Lev
  210. Reverse Gear?
  211. Area defence for liners.
  212. Report Player
  213. FAO Development Team - Now I have flown both sides ships, my feedback
  214. Area Of Effect Damage Control & Aux power
  215. Delays at outposts
  216. Suggestion for Inflight Change
  217. Allowing Nukes and red/green ammo to be used in arenas?
  218. Duel Summary option - Displays requestors basic set up
  219. Viper MK II: "Warthog" Variant
  220. Devine Hour - Compensation for all the bugs, lag and downtime!
  221. Hotfix for the carrier power regen bug, please!
  222. Mine ship
  223. Wing Locker
  224. Bsgo Hide And Find
  225. More Systems
  226. faction change on caprica server
  227. Split the Development Team by Factions
  228. New Capital Ship
  229. mine stealing and couter faction duplicates name removal
  230. Customizing ships
  231. B A L A N C E
  232. nonsense equipment
  233. Why no content
  234. Ship re-balancing
  235. Rockets in the arena
  236. strange
  237. User Configured Ability Slots
  238. Carrier Bug!!!
  239. Training Area
  240. Barneys
  241. feedback
  242. Merit Counter
  243. npc's
  244. problem
  245. In Flight-Resupply
  246. Buff the Command lines
  247. Feedback
  248. New high lvl systems
  249. Just a thought..
  250. Carrier duel